GAME SUMMARY
Triggers: Abuse
Atlas Wallis is a 27-year-old magazine photographer.  His main job is always being assigned to take photos of abandoned places around the world. 
 At first glance, nobody would think that Atlas has as dark of a past as he really does. A late-twenties artist with a more or less regular life. The last thing someone would expect is that Atlas went to juvie, he is his sister’s murderer and he’s been through other unimaginable, traumatic experiences.
Atlas gets assigned a new location; a prison from his past, the Juvenile Detention Center. Atlas agrees to go, believing he is able to handle what is to come. He isn't.
 After his initial run through the prison. Atlas finds himself lost in his traumatic memories, where at the core is his deceased twin sister, Annie. She is there, always watching and tormenting him as he tries to make his way through this memory hellscape.
The first level is the prison. Atlas rediscovers hidden memories, including that of violent abuse caused by a man known as Guard Jones. Atlas finds three keys to unlock the main door of the prison, avoiding both Annie and Guard Jones at the same time. He makes his way through the doors hoping for freedom, but only to find his nightmare has only just begun.
Atlas finds his way through the levels of his memories, his second level; his high school, facing shadow figures embodying his bullies, his third level; a dark forest with a dark past, his fourth level; a hospital where his sister died, being followed by an demonic nurse, and finally the fifth level, a house, where it all began.
 As Atlas travels into these memories, he needs to record and take pictures of everything he uncovers. Throughout the game, the player will learn more and more secrets about Atlas’s dark life and uncover the motivation behind his sister's murder.


Back to Top